Scriptwriting Structure and Organization

Gathering Material:

  • an overarching idea
  • snippets of writing
  • outline of the whole idea
  • images/objects that inform the project
  • character sketches
  • lots of details, ideas, people, images etc.

First Stage of Organizing

Experimental artists/Experimental Forms

Script Formatting Conventions

Story Structures

Dialog and Subtext

Color

GIVING FEEDBACK

  • Look for positives and negatives – feedback sandwich
  • Constructive but not TOO reconstructive
  • Ask questions.
  • Summarize – this is what I thought was going on.
  • What is writer trying to do? identify it – say it write it down
  • How successful is it?
  • What else is happening – out of writers control?

TAKING FEEDBACK

  • DO NOT DEFEND YOUR WORK
    • you can answer direct questions but maybe just note them down.
  • Listen, take notes.
  • Later – determine whether it’s useful, or not.

Writing Resources

Prelim Poetics/Mateas

  • recap of Aristotelian principles via Brenda Laurel: explain/define
    • Enactment vs. Description
    • Intensification vs. Extensification
    • Unity of Action vs. Episodic Structure
  • Janet Murray’s categories for games: explain/define
    • agency
    • transformation
    • immersion
  • Look at diagrams
    • explain material/formal cause
    • what has to be added, according to M, for interactive work

Agency and Immersion/Frasca

  • What does Frasca mean by ideology and simulaton?
  • How does Frasca characterize Brecht/Boal?
  • What can be brought to video game design/play by Brecht/Boal?

Provoking Thing/Anstey, Pape

  • What narrative/dramatic strategies do they use to:
    • build an AI agent/actor
    • control/constrain the user
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