Virtual Worlds ... Projects ... Scripts

Virtual Worlds Fall 10 Schedule


Production

Module 1: Asset Placement

  • Unity Interface Tutorial
  • Intro to Asset Placement
    • cartesian space
    • transformations
      • centering
      • hierachy & organization
    • static & dynamic objects
  • Homework - village - due NOW!! Tues 21
    • Use Island Demo
    • Build a small village on the shore using cabanas etc.
    • Put herons on the roofs
    • Move your village to the other side of the island

Module 2: Terrain Building

Module 3: Lighting

Module 4: Scripting 1

  • Unity Scripting Tutorial
  • Intro to trigger building
  • Homework - less programming experience
  • Homework - more programming experience

Module 5: Physics Engine

  • Intro to Unity tools/general concepts
  • Homework
    • build/script a landslide
    • add this to your island
    • make it triggerable
    • blow up a cabana, your village

Module 6: Navigation and Collision

  • Intro to basic concepts
  • Intro to unity tools
  • study of tutorial scripts
  • scripting behavior
  • Homework 1
  • Homework 2
    • Lerpz Tutorial
    • Read Intro, be ready to discuss concepts introduced

Final Project

  • Level in Lerpz or Island project
  • With interactive non-player characters

Week 1: 31 Aug 2nd Sept Intro to Virtual Worlds, Game Engines, View Projects
Week 2: 7th Sept View Projects
Read texts on Osmose and PLACEHOLDER

Week 3 - 12 View Projects Work on Modules below

Nov 2 - Dec 7

  • Lerpz or similarly complex tutorial
  • Final Project
  • Grad Student Class Presentations

Nov 23 Final Project First Review

Dec 2

  • email me final project Title, yourname, project description, how to play
  • print this out for your in-class demo of your project

Final Projects Viewed in Class Dec 7 & 9

  • Projects will be graded at this time

Dec 7:

  • Devin
  • Luke
  • Chris
  • James
  • Matthias
  • John
  • perhaps Camille or Kevin

Dec 9:

  • Alex/Bojan
  • Jess
  • Nate
  • Jody
  • Camille
  • Dave
  • Kevin

Reading/Project/Other Schedule

Sept 30 - Desert Rain text
Oct 12 - Prelim project team, idea, asset list

  • team with different skills interests
    • set designer, lighting person, interactivity & scripting, special fx

Oct 12/14 Read about Game Object and Components and Triggers

Oct 18 - read The Game Design of Art
Oct 18-21 - make a list of Game Mechanics
Oct 26 - read Intro to Lerpz Tutorial
Additional: Write a grabber script

Nov9 - timeline for project
See projects page for links
Nov 9 - Virtual Human Lab Camille Presentation
Nov 16 - Alpha Wolf - Luke Presentation
Nov 23 - ICT and Mission Exercise - Jody Presentation
Nov 30 - World Skin - Dave Presentation


Production

Module 1: Asset Placement

  • Unity Interface Tutorial
  • Intro to Asset Placement
    • cartesian space
    • transformations
      • centering
      • hierachy & organization
    • static & dynamic objects
  • Homework - village - due NOW!! Tues 21
    • Use Island Demo
    • Build a small village on the shore using cabanas etc.
    • Put herons on the roofs
    • Move your village to the other side of the island

Module 2: Terrain Building

Module 3: Lighting

Module 4: Scripting 1

  • Unity Scripting Tutorial
  • Intro to trigger building
  • Homework - less programming experience
  • Homework - more programming experience

Module 5: Physics Engine

  • Intro to Unity tools/general concepts
  • Homework
    • build/script a landslide
    • add this to your island
    • make it triggerable
    • blow up a cabana, your village

Module 6: Navigation and Collision

  • Intro to basic concepts
  • Intro to unity tools
  • study of tutorial scripts
  • scripting behavior
  • Homework 1
  • Homework 2
    • Lerpz Tutorial
    • Read Intro, be ready to discuss concepts introduced

Final Project

  • Level in Lerpz or Island project
  • With interactive non-player characters